Ah, travel. Whether it involves relaxation on the beach, hiking in the wilderness, or wandering around a museum; it pretty much always involves making choices.

Which leads us to the history of “flipism.” Paraphrased from Wikipedia:

Flipism is a pseudo-philosophy under which decisions are made by flipping a coin. It originally appeared in the Donald Duck Disney comic "Flip Decision" by Carl Barks, published in 1953. Barks called a practitioner of "flipism" a "flippest." In the original comic book, Donald Duck meets the eccentric Professor Batty, who persuades Donald to make decisions based on flipping a coin at every crossroad of life: "Life is but a gamble! Let flipism chart your ramble!"

While flipism may not be the best idea for every decision we make on our journey, it sure could help with some of the smaller, potentially nagging, choices we get to make. Which old thing do I want to see today? (flip a coin) Which taverna shall we visit? (flip a coin) Should I eat two desserts today? (flip a coin)

Helpful things about the results of a coin flip: 1. Perhaps you really will be happy either way; or 2. The result might reveal your actual preference between the two options if you’re disappointed with the result. Here’s a random quote from a random travel blog: trying to make the perfect choice, about everything, reduces your capacity to make excellent choices when it actually matters. Flipism is a light-hearted way to remove the choice anxiety sometimes related to making decisions while traveling.

 

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